A while back I played with the Google DeepDream software. It was quite complicated as it had to run in a Linux environment so there were multiple layers of technical difficulties involving virtualization using Docker and then get the code downloaded from GitHub to run and actually do what was expected.
Here's some results, input output comparisons. Not a technical explanation. More a visual representation.
Here's a shot from the series "Eiche" with the title "Africa". The series was exhibited at the EinAusStellung in Thun in 2017.
Here's a shot from the series "Eiche" with the title "Focus". The series was exhibited at the EinAusStellung in Thun in 2017.
Here's our bull "Kody". Mind the fox that visits him 🙂
Here's a screenshot of Lara Croft from the game TombRaider rendered by DeepDream. The generator used to interpret the input image is displayed in the caption.
I am sure that I will revisit this at some point and create some trippy art!